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Ganon666

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A member registered Sep 26, 2020

Recent community posts

(1 edit)

The "not a vampire" run would be like some sort of a hard mod since it is much harder to acquire juice when you can't drink the juice of the corpses.

When we begin the game, If the player drink the good juice then quickly equip the holy hammer afterwards:

The holy hammer will make batty leave us alone so the player won't become a vampire.

If the player wants to be a vampire then he shouldn't equip the holy hammer so batty can turn him into a vampire.

Bonus:  Only if you don't become a vampire, batty becomes a boss at some point in the game.

Don't set a limit to the amount of upgrade possible !

I just want to remind you of my wish:

Make a way to convert juice into bonus stats (in hats, weapons) and vice versa (like the juice fountain with classic stats).

Take as much time as you want to add this in the game. Just don't forget it.

Me too! I want to eat him(suck his juice).

Sounds annoying ! Sorry, I don't like this concept.

For me, I want something that can convert juice into bonus stats and vice versa like the juice fountain.

So there will be infinte upgrade.

The Imp Mask is actually a Redead Mask !


Sounds cool but I'd love something that can convert juice into bonus stats and vice versa like the juice fountain.

Imagine if your character has all of his stats beyond 50 or more. You would be so stupidly op!

I'd say you should make something (similar to the juice fountain but for the masks/helmets) which can increase stats with the juice you've drunk.

Or you can add a mechanics in the game that can put/increase bonus stats and transfer bonus stats from one helmet to another.

(1 edit)

I love the wamsp helmet but i can't wear it because it has no bonus stats. I have to wear my other helmets.

Can you put big bonus stats so I can wear it please.

Thanks

I just want to say I don't like the colors (weird rainbow thing) of the ground of the new map.

I'd prefer green grass colors and maybe a bit of brown and yellow.

(1 edit)

The flying bosses should be introduced late in the game since you need to have upgraded the energy and flight a lot in order to fight in the air.

When fighting Mrs. Slitherss, I like to fly and try to bump into her with my sword as fast as I can.

This give these ideas to make future boss fights more epic :

- make boss fights in the air with flying bosses (The boss stays in the air and out of range as long as you don't fly toward it)

- make the possiblity to swing (and aim when wielding the pinapple) in the air

- add bonus damages when flying fast toward the enemy with the sword pointing at the enemy. (Faster you fly = Greater bonus damage)

With all of this, Juice galaxy is gonna turn into some sort of DBZ game

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There is a character that permits you to upgrade swords.

Can you do something similar with the hats so we can increase the bonus stats ?

How can I upgrade hat stats ?

If there is no way I can do it, make a way to upgrade hats please.

Can you make a quick update where we can change the color setting and the pitch of the voices of characters when starting the game.

For the color of the world, it works like the color of the skin. There would be 3 options Red/Green/Blue and a number associated with each option.

Example : /Red : 0.2 / Green : 0 / Blue : 0/ In this world, there is no green or blue, the color red is still there but it is 5 times  darker and less intense than normal.

Example 2 : /Red : 1 / Green : 1 / Blue : 2/ In this world, the colors tend to be more bluish than usual.

Sometimes when I lauch the game, the sky is darker and it is full of twinkling stars.

This should be the default sky. It's so beautiful.

I forgot to say that the vampire can drink your juice unless your stats are high and unlock for you vampirsim immunity.

Here is a new idea for the game that recently popped in my mind. 

How about making an optional survival mod for Juice galaxy ?

In this mod, the quantity of Juice you possess diminish over time.

When it reaches 0, the Max Health, Max Energy, Damage, Speed, Flight etc. speed start start to diminish too. (Like in real life, when you don't eat enough you start being weak and tired)

That doesn't mean your level diminish and your upgrades are being cancelled, it means you're temporaly weaker than usual.

If you drink juice again, the Max Health, Max Energy, Damage, Speed, Flight etc. will start to rise until it reaches its normal level. It doesn't rise instantly but it rises as slow as when it is diminishing.

To illustrate this in the game, there would be percentage or a bar somewhere in the screen. I don't know how to explain this so I am gonna give an example. Imagine your percentage is 69%, your flight level is 8 and your Max Health level  is 12. Then the percentage will make you 31% slower as usual when your fly and your health would not regenerate fully but would stop when the health reaches 69% of your Max Health. Your flight and Max health level didn't change but it feels like your flight level is now 5 or 6 and your Max Health level is 8 or 9. Keep in mind that the percentage affect all stats.

Warning ! When the percentage or the bar reaches 0 that means your Max health is also 0 so you're dead.

When you die in survival mod, your save is erased.

To make things spicier, it would be nice to add a Day/Night cycle. During Night, there would be stronger and creepier version of the normal monsters and these monsters would have juice-sucking ability. For example, there would be Dragin (Day) and Vampire Dragin (Night).

You can create some special magic light source to make the vampire stay away from you during night. The light source fades away over time.

If you are yourself a vampire, you have to find a hiding place because light would hurt you. For example you could fly to the top of a pillar and stay here during the night.

When your character is low level, it is better to protect you with light or to hide somewhere because you would surely lose in a fight against a vampire and the vampires are faster than your walk speed. If you're high level, you can just wander in the dark and kill the vampires you meet or outrun them.

For the design of the vampires, don't bother yourself. Just pick up the normal skin color of the monsters and make it darker and more bluish.

You should make a counter to show how much night you've survived.

When you create a new save and choose survival mod, you should make the options : 

- to set at which speed the juice will diminish in the game

- to set night duration 

- to set the speed at which the percentage rise and fall

- to set how much juice you earn when hitting or drinking an enemy.


Also, even if you don't like the suggestions I made in previous posts or the suggestion in this posts, at least don't put a limit for upgrades.

It is really enjoyable to set all levels to 235 with the console but it would be more satisfying to reach this level by fair means.

I swear I wasn't thinking about Jojo when I wrote this post (I was thinking about some black Magic shit) but now that you're saying it. It does feel like it's a Jojo reference.

I just want to say I like the shaking effect when you set a high flight level to your character (for example 200) and you shouldn't remove it.

(1 edit)

I forgot to say that all the juice mask are identical (except for their designs).

You're probably wondering if they are all the same, then why putting several in the game with different design?

It's become those masks will be worn by several beings which are considered to be the most powerful beings in the game. (Some kind of Gods)

If you defeat one of those "Gods", you can steal his mask and his Godhood with it.

What I have written looks really cool to me, I hope you put most of it in the game.

(2 edits)

I hope you remember the last post I have made because that would be really cool if you add the abilities I asked you to add (especially the time stop thing).

Anyway, I got some new ideas for your game.


1) The juice masks

The Juice masks are powerful mask worn by powerful beings in the game such as the juice queen for example.

Once you wear a juice mask, you don't need to go to the juice fountain anymore.

You can change your stats whenever you want just by pressing a button (which will pause the game)

Also,the juice mask can contain an infinite amount of juice. So, the juice masks have no limits when it comes to upgrading. You can set you flight speed to the level 200 and your damage to the level 450 if you have enough juice of course.

The juice mask increase (a lot) the amount of juice gained when you hit or drink someone.

EDIT : I forgot to tell that the juice mask can use juice to create anything (creatures, weapons, trees)

I would like the juice masks  to look like aztec masks. In the final version of the game, you have to defeat someone  who wore a mask to get one but right now, I would like you to give us one at the beginning of the game.


2)Creation of an army

When you have defeated an enemy, you can feed him your juice to reanimate him.

When you do that, he becomes your mindless servant and he will follow you everywhere if you ask him to.

You can give him weapon.

When a servant loses health when fighting, you can give him juice to heal him or bring him to a juice fountain so he can recover.

If the servant has full health, giving him juice will increase his max health and his damage.

If you think you have given to many juice to your servant, you can ask him to feed you with juice (This will lower his stats).

Be careful if he gives you all his juice, he dies.

You can have as many servants as you want.

The juice masks has the power to create (weak) servants at will but it costs juice


3)The choice between good and evil (for the final version of the game)

In the final version, this choice will affect the ending.

This choice is simple. If you choose to become a vampire, you're evil. If not, you're good.

When you are a vampire, your main and only goal is to aquiere all the juice so you can earn God-like powers and enslave everyone.

The first step wilbe to create a mighty army.

Next, to aquiere a juice mask.

Then eliminate every powerful being in the game and overthrow the juice queen.

Then it will be to destroy every holy thing in the game.

The holiest of those things is the holy sword which can destroy the strongest vampire in 3 or 4 hits. 

At the end of the game, when you're so overpowered that even the strongest enemies can't even make a scratch on you, you have to fight a hero which will wield the legendary holy sword.

If you lose this final battle, you will be locked into dark empty realm with your army and the juice galaxy will be saved.

If you win, the entire galaxy is yours and the people will be forced to feed you with juice forever.

I don't really have ideas if you're a good guy besides you could become a vampire hunter.

That's fun but I think you are going too far.

Also, I would like the final boss to not be mrs slitherss but something we've never seen.

Yee

(1 edit)

You should make these abilities almost unsusable at the beginning of the game by making them cost a lot of energy.

(1 edit)

The thing I like the most about is the feeling of 'being a God' when your character becomes overpowered.

So I would like you to give the possibilty to improve our character even more (especially the health and energy) and to add some new abilities :

- the ability to become temporarily invincible (this ability consumes energy)

- the ability to use energy to regain health

- absolute immunity to vampirism when you are vampire

- the ability to stop time and be able to move and make damage while time is stopped (the longer the time is stopped, the more energy you consume)

I would also like the possibility to change the color of our character